Packages

Team Composition

Maximim of 10 players per squad.

6 player on the field with rolling subs.

 

Package 1

R1500 per team

(R75 per player per day)

Registration and Payment by 7 March 2014

Includes

•    Registration
•    Free entrance to all the entertainment and facilities over the duration of the festival
•    Medical services
•    A promo pack

 

Package 2

R2500 per team

(R125 per player per day)

Registration and Payment by 14 February 2014

Includes

•    Registration
•    A set of 10 designed, light weight sublimated vests (from preset design templates)*
•    Free entrance to all the entertainment and facilities over the duration of the festival
•    Medical services
•    A promo pack

 

Package 3

R3000 per team

(R150 per player per day)

Registration and Payment by 14 February 2014

Includes

•    Registration
•    A set of 10 designed, light weight sublimated vests (from preset design templates)*
•    Free entrance to all the entertainment and facilities over the duration of the festival
•    Medical services
•    Lunch on both days
•    A promo pack at registration

 

*Extra R500 once off for a completely unique designed vest, no limitations

RULES

MATCHES

  • Matches are 15min long with only one half
  • Social one touch rules will apply.

TEAM AND POSITIONS.

  • Your squad can be made up of a maximum of 10 players.
  • Only 6 players may be on the field at any given time
  • Rolling subs
  • All players must have been registered with your team before the completion starts.

PLAYING AREA

Touch is played on field measures up to 40m long and 50m wide.

POOL ROUNDS

Teams will play a round-robin format within their groups. Each team shall play three matches in the pool stages of the competition.

POINT SYSTEM

3 for a win, 2 for a draw, 1 for a loss, 0 for a no-show

FINALS

The two top teams in each group will advance to the semi-finals for the cup and bowl. The teams will play on a cross-over basis as determined by the draw.

The bottom two teams in each group will proceed to the semi- Finals for the Bowl and shield. The teams will play on a cross-over basis as determined by the draw.

Tiebreakers

  • Head-to-head result between the tied teams.
  • Difference in points scored and allowed during pool play.
  • Difference in tries scored and allowed during pool play.
  • Points scored during pool play
  • Coin toss.

 VARIATIONS TO THE LAWS OF THE GAME

The Tournament By-Laws are based on the international In2Touch one touch laws.